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Joe Brooks
Stylized game model of a 1930's Grifter
 
 
Tri Count 
25k Complete
Texture Maps
Head / Body 2k
PBR  Metal / Rough; SSS / Colour Spec for Skin.
 
Rigged in Maya
​​
Maya
Zbrush
xNormal
Photoshop
Quixel Suite.png
UVLayout
Marmoset Toolbag
Software


 
capghalf_r.jpg
capgfull_r.jpg
gsmokehalf_r.jpg
gsmokefull_r.jpg
zbust_r.jpg
Joe Brooks Zbrush Sculpt
zhalf_r.jpg
zfull_r.jpg
zpolycapbust_r.jpg
gbreakdownfullfr_r.jpg
Game Model Breakdown ; Wire, Albedo, Normal and Complete
gbreakdownhalf_r.jpg
skintextures_r.jpg
clothestextures_r.jpg
 PBR Texture Workflow ;  Albedo, Rough, Metal, Normal and AO. Skin SSS and Colour Spec (Replacing Metal)

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